Alpaca Labs
60 Second Dungeon app icon
Beta

60 Second Dungeon

Pixel-art action roguelike: every dungeon floor lasts exactly 60 seconds.

Screenshot of 60 Second DungeonScreenshot of 60 Second DungeonScreenshot of 60 Second Dungeon

Fight, grab loot, find the boss – then decide: go deeper, or stop and bank your gold. Fall, and you lose half of it.

Descent

60-second floors back to back, each one harder. In between: a merchant and a free blessing.

Daily Dungeon

One dungeon per day, the same for everyone: three attempts, sword only, no upgrades.

Weekly challenge

A new rule every week, such as Glass Cannon, Bow Only or Swarm.

7 bosses

Stone Golem, Ember Queen, Web Weaver, Blood Count and more – each with its own attacks and music.

Builds

7 weapons, relics, classes, companions and skins. Plus a bestiary and 24 goals.

Fair

No pay-to-win: the Daily and Weekly are the same for everyone. Leaderboards via Game Center.

Join the beta

60 Second Dungeon is in beta testing on TestFlight right now. Want to join? Write to dungeon@alpacalabs.de.